Due to its unique design and detachable disc drive, a tiny PlayStation 5 prototype is making the rounds. According to a rumor from September, Sony plans to replace the current PS5 model on the market by releasing a third PS5 model in a year.
A Bit of a Difference
Before anyone begins gets head over heels for this, this new edition and the original only differ in that the latter has a detachable disc drive that connects to the console through an additional USB-C connector on the rear of the device.
Possibly, VR4Player.fr’s interpretation of what that might appear to be is much more fashionable. The idea reduces the size of the original design and divides the shell along a diagonal line where the removable disc drive would go. It also smooths down the PS5’s wavy edges and resembles a Tic-Tac in some ways.
The color-coded packaging for the small digital and disc drive versions would be ideal for errant parents in Christmas lines as long as far as the eye can see. And VR4Player.fr has the foresight to take that aforementioned intersection off the console, enabling the removable disc drive to be linked to a slim digital model.
In September, Marvel’s Avengers will be Delisted When Its Development Comes to a Close
The troubled live service game from Crystal Dynamics will no longer get support.
What’s this game about?
2020 action-adventure brawler game Marvel’s Avengers was created by Crystal Dynamics and released by Square Enix Europe.
The game, which is based on the Marvel Comics superhero team the Avengers, was largely influenced by the squad’s appearance in the Marvel Cinematic Universe. It also includes components from the team’s comic book.
The story centers on the Inhuman adolescent Kamala Khan, who develops abilities on A-Day, a celebration day for the Avengers that ends tragically as a result of a terrorist assault.
The Avengers split after being held responsible for the catastrophe and are replaced by the scientific company A.I.M. Five years later, when A.I.M. issues a threat to exterminate all Inhumans, Kamala sets out to rejoin the Avengers in order to take on this new foe.
Well, that’s a bit disappointing
Crystal Dynamics is getting ready to stop working on Marvel’s Avengers, which it claims it “undertook in concert with our partners,” a little over two years after the game’s first release.
A blog post titled “Final Update on the Future of Marvel’s Avengers” states that support will end on September 30 and that digital purchases won’t be possible beyond that point. After the support period is up, multiplayer and all solo content will still be accessible.
The Winter Soldier and the Cloning Lab Omega-Level Threat were included in Update 2.7, which is the last piece of material that Crystal Dynamics intends to release for Avengers. Spider-Man will continue to be a PlayStation-only title.
Change 2.8, which will be issued on March 31st, will be the last balancing update. Following that, according to Crystal Dynamics, the cosmetics market will be shut down and credits won’t be available for purchase. All cosmetics will be made freely available, and credit balances will be turned into in-game resources.
Marvel’s Avengers was among the greatest disappointments of E3 2019 when it was initially unveiled, and it didn’t do much better when it was launched the following year, receiving mixed reviews from both players and reviewers. The number of gamers quickly decreased significantly as they became bored and quit.
After its problematic debut, Crystal Dynamics continued to produce new material, including a number of new characters, but it never recovered its previous speed.
The initial report that Marvel’s Avengers will be ceasing operations and moving to Amazon Games’ Tomb Raider project came from community insider Miller Ross. According to the story, Crystal Dynamics dismissed lead designer Brian Waggoner after a number of tweets from 2014 were discovered in November and the firm issued a public apology.
When contacted for a comment on the report, Crystal Dynamics gave a link to the blog but made no other remarks.
Crystal Dynamics stated on its website, “We know this is upsetting news since everyone in our community has such a connection to these characters and their storylines. Your enthusiasm for Marvel’s Avengers — from your incredible Photo Mode images to your threads guessing who our next Heroes might be to your Twitch broadcasts — has played a significant role in bringing this game to life. We’re so, so glad that you embarked on this trip with us.
According to Take-Two, “Grand Theft Auto 6” will be a Single-Player Experience
The parent company of Rockstar Games, Take-Two Interactive, has stated that the next Grand Theft Auto VI won’t disregard the studio’s single-player heritage.
One of the most massive leaks in video game history
Rockstar Games is working on an unnamed Grand Theft Auto game. Following Grand Theft Auto V (2013), it will be the eighth major Grand Theft Auto game and the series’ sixteenth overall. In February 2022, Rockstar announced that the game was in production after years of rumors and leaks.
One of the largest leaks in the history of the video game business, footage from an incomplete version was posted online in September.
Grand Theft Auto V was released in September 2013, and Rockstar North president Leslie Benzies stated that the studio has “some ideas” for the series’ future installment.
The game, code-named Project Americas, was described as having a female playable heroine and being predominantly set in a revised version of Vice City and South America in March 2018’s The Know.
GTA’s single-player experience?
The long-awaited Grand Theft Auto game is official “well started,” according to Rockstar, who made the announcement last week.
Fans are already contributing their own aspirations for the sequel, and the developer has promised to reveal more information whenever it is available. To be honest, they were performing for years prior to the game’s official announcement.
How much of the single-player experience will be lost in order to use additional multiplayer and live service elements seems to be the main issue among fans of GTA VI.
You simply need to take a look at Grand Theft Auto Online, which Rockstar has prioritized since its release in 2013. The studio’s focus has long been on the multiplayer game, which continues to make absurd amounts of money and receives a regular supply of patches and new features, all seemingly at the expense of any more single-player GTA action.
You can see why some fans may imagine Rockstar and Take-Two will try to graft the popularity of GTA Online onto GTA VI.
However, it turns out that we probably don’t need to be concerned. Take-Two CEO Strauss Zelnick reassured investors on a recent earnings call that the business still believes in the potential of single-player games and is aware that this is what Rockstar is renowned and adored for.
We never held that view because we understand that single players still have a place in the game, Zelnick said. “There was a moment when a handful of our competitors were adopting the position that single player was dead. “I think there will be a role in the future.”
Rockstar is known for storytelling, and yeah, Rockstar is also recognized for these wonderful open-world experiences; they clearly do both incredibly well. Then there are games that are intended to be purely multiplayer experiences.
Check full gameplay trailer here:
This is similar to what Rockstar devs Tarek Hamad and Scott Butchard said to GQ Magazine when the Cayo Perico Heist update for GTA Online was released last year.
You can see that with Online, and moving ahead, Butchard said, “I think we’re going to integrate more of the single-player element in there.”
When asked if future GTA projects would maintain a similar perspective toward single-player storytelling, Hamad said, “definitely.”
Grandad Completes the Mass Effect Trilogy and Declares Tt to be the “Most Fun” He has Had in Years
For both seasoned Shepards and fresh-faced space cadets, Mass Effect: Legendary Edition breathed new life into the iconic sci-fi shooters, and it turns out that the remasters allowed a rather unusual player to complete the trilogy.
What’s the game about?
Casey Hudson, Drew Karpyshyn, and Preston Watamaniuk are the authors of the military science fiction media series known as Mass Effect. In the franchise, humans and a number of alien species conquer the known universe utilizing the high-tech infrastructure that advanced predecessor civilizations left behind.
A number of video games created by BioWare and released by Electronic Arts are where the brand got its start. Each episode combines third-person shooting with aspects of role-playing.
The main character, Commander Shepard, fights to save the Milky Way galaxy against the Reapers, an ancient species of sleeping robots, throughout the first three games of the trilogy. Mass Effect, the series’ first video game, is based on Shepard’s investigation of Saren Arterius, one of the Reapers’ operatives.
Two years later, Shepard’s troops are engaged in combat with the Collectors in Mass Effect 2, an extraterrestrial civilization that has been stealing human settlements in order to bring back the Reapers.
See full game trailer here:
Hooray for Grandad!
Reddit user StormRaider2000 wrote a post regarding Mass Effect: Legendary Edition, in particular the new narrative mode for the third installment in the series. Although there are other changes from the originals, the cosmetic improvements are probably the ones you’ll notice the most.
Last year, creative director Casey Hudson said, “Our objective was not to rebuild or rethink the original games, but to update the experience so that fans and new players may enjoy the original work in its greatest form. The updated games boast “super-sharp resolutions, higher frame rates, and gorgeous aesthetic upgrades” in this regard.
Additionally, the gameplay has undergone a number of changes that should make a trip through the Milky Way available to all types of players. Among other things, all difficulty levels are accessible right away without requiring prior playthroughs to unlock them, the HUD has been updated to keep up with more contemporary shooters, and all weapons may be used by any class without suffering accuracy penalties.
When playing in story mode in Mass Effect 3, adversaries behave differently toward Shepard and do less damage to him.
For StormRaider2000, these adjustments to the trilogy’s varying degrees of difficulty are a miracle. Every year they spend a few weeks with their grandfather, who enjoys watching them play video games so he can follow their thrilling adventures.
They bought the Legendary Edition and informed their grandfather that he would be in charge this time. He jumped enthusiastically into the updated RPG because he was “thrilled.”
He was also a pimp Shepard who had a few different romantic partners, haha, and it turned out to be a paragon run (for the most part), according to StormRaider2000.
Although it was nearly impossible to die on casual in the first two games, having the narrative in ME3’s super easy modes was fantastic. “Although he did like seeing the combat and all the different battles, he likes the story/galaxy and being able to make all the choices 1000x more,” the player said.
A tale like this makes your heart melt, doesn’t it? “For how joyful he was the whole time I will always adore BioWare 100x more than I already did,” the Redditor wrote.
“He hasn’t been able to stop talking about [Mass Effect] to other people, was the most fun he had in 30 years (his words).” Saren would even find it difficult to suppress a smile on his wiry face, in my opinion.